Abstract | ||
---|---|---|
Hand gesture recognition is an expansive and evolving field. Previous work addresses methods for tracking hand gestures with specialty gaming/desktop environments in real time. The method proposed here focuses on enhancing performance for mobile GPU platforms with restricted resources by limiting memory use/transfers and by reducing the need for code branches. An encoding scheme has been designed to allow contour processing typically used for finding fingertips to occur efficiently on a GPU for non-touch, remote manipulation of on-screen images. Results show high resolution video frames can be processed in real time on a modern mobile consumer device, allowing for fine grained hand movements to be detected and tracked. |
Year | DOI | Venue |
---|---|---|
2017 | 10.1007/978-3-319-70353-4_5 | ADVANCED CONCEPTS FOR INTELLIGENT VISION SYSTEMS (ACIVS 2017) |
Keywords | Field | DocType |
Tracking,Hand gesture recognition,Dynamic gestures,GPU computing,Mobile computing | Mobile computing,Computer vision,Computer graphics (images),Computer science,Gesture,Gesture recognition,General-purpose computing on graphics processing units,Artificial intelligence,Expansive,Limiting,Encoding (memory) | Conference |
Volume | ISSN | Citations |
10617 | 0302-9743 | 0 |
PageRank | References | Authors |
0.34 | 6 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Robert Prior | 1 | 0 | 0.34 |
David W. Capson | 2 | 207 | 29.98 |
Alexandra Branzan Albu | 3 | 139 | 23.17 |