Title
DMGame: A Gamified Collaborative Requirements Prioritisation Tool
Abstract
Automated decision-making techniques have been proposed to support engineers in selecting and prioritising requirements. However, to be effectively used in practice they need to be integrated into the organisational context, and their users, namely the members of the development team, and more generally the project's stakeholders, need to be engaged in the resulting tool-supported decision-making process. In this demo paper, we present a tool-supported collaborative requirements prioritisation process, which exploits game elements to engage distributed stakeholders to contribute to the overall decision-making process. AHP and Genetic Algorithms are used as key component of the game engine, which enables an iterative prioritisation process. The tool is part of the tool-suite developed in the SUPERSEDE project which aims at supporting a flexible feedback-anddata-driven software evolution approach.
Year
DOI
Venue
2017
10.1109/RE.2017.46
2017 IEEE 25th International Requirements Engineering Conference (RE)
Keywords
Field
DocType
gamification,collaborative requirements prioritisation,automated reasoning techniques
Systems engineering,Computer science,Exploit,Software,Software evolution,Game engine,Genetic algorithm,Management science,Analytic hierarchy process
Conference
ISSN
ISBN
Citations 
2332-6441
978-1-5386-3192-8
3
PageRank 
References 
Authors
0.41
4
6
Name
Order
Citations
PageRank
Fitsum Meshesha Kifetew115714.92
Denisse Muñante2236.77
Anna Perini3496.17
Angelo Susi4105783.69
Alberto Siena529727.63
Paolo Busetta637130.50