Abstract | ||
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Automated decision-making techniques have been proposed to support engineers in selecting and prioritising requirements. However, to be effectively used in practice they need to be integrated into the organisational context, and their users, namely the members of the development team, and more generally the project's stakeholders, need to be engaged in the resulting tool-supported decision-making process. In this demo paper, we present a tool-supported collaborative requirements prioritisation process, which exploits game elements to engage distributed stakeholders to contribute to the overall decision-making process. AHP and Genetic Algorithms are used as key component of the game engine, which enables an iterative prioritisation process. The tool is part of the tool-suite developed in the SUPERSEDE project which aims at supporting a flexible feedback-anddata-driven software evolution approach. |
Year | DOI | Venue |
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2017 | 10.1109/RE.2017.46 | 2017 IEEE 25th International Requirements Engineering Conference (RE) |
Keywords | Field | DocType |
gamification,collaborative requirements prioritisation,automated reasoning techniques | Systems engineering,Computer science,Exploit,Software,Software evolution,Game engine,Genetic algorithm,Management science,Analytic hierarchy process | Conference |
ISSN | ISBN | Citations |
2332-6441 | 978-1-5386-3192-8 | 3 |
PageRank | References | Authors |
0.41 | 4 | 6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Fitsum Meshesha Kifetew | 1 | 157 | 14.92 |
Denisse Muñante | 2 | 23 | 6.77 |
Anna Perini | 3 | 49 | 6.17 |
Angelo Susi | 4 | 1057 | 83.69 |
Alberto Siena | 5 | 297 | 27.63 |
Paolo Busetta | 6 | 371 | 30.50 |