Abstract | ||
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The cone tracing is one of the best techniques for real time rendering of microreliefs. To find the intersection between the viewing ray and the microrelief, this technique use the empty space encoded in the form of top-opened cones. Cones are calculated in a preprocessing stage and are stored in a texture. There are two versions of this technique, the first one uses a conservative cone and the second uses a relaxed one. In this paper, we present the third version that uses the hybrid cone situated between the two already mentioned cones. |
Year | DOI | Venue |
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2017 | 10.1109/ATSIP.2017.8075577 | 2017 International Conference on Advanced Technologies for Signal and Image Processing (ATSIP) |
Keywords | Field | DocType |
Real time rendering,texture mapping,per-pixel displacement mapping,cone tracing | Situated,Computer vision,Computer graphics (images),Computer science,Ray tracing (graphics),Real-time rendering,Cone tracing,Preprocessor,Pixel,Displacement mapping,Artificial intelligence | Conference |
ISBN | Citations | PageRank |
978-1-5386-0552-3 | 1 | 0.36 |
References | Authors | |
7 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Adnane Ouazzani Chahdi | 1 | 1 | 1.03 |
Akram Halli | 2 | 1 | 3.06 |
Anouar Ragragui | 3 | 1 | 1.37 |
Khalid Satori | 4 | 42 | 16.75 |