Title
Taskification: gamification of tasks.
Abstract
Leading a busy lifestyle can have a negative impact on the productivity levels of individuals. Lack of motivation is also another factor that can influence the output of any task or activity conducted by a user. This also applies to students within an academic context, where the distractions and lack of motivation can have a negative impact on their learning and results. In this paper, we propose 'Taskification', a task management mobile application, which incorporates core gamification features. The objective of this application is to increase student engagement and motivation during tasks such as coursework or exam preparation.
Year
DOI
Venue
2017
10.1145/3123024.3124423
UbiComp '17: The 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing Maui Hawaii September, 2017
Keywords
Field
DocType
Gamification, Human Behavior, Personalization
Task management,Computer science,Student engagement,Multimedia,Coursework,Personalization
Conference
ISBN
Citations 
PageRank 
978-1-4503-5190-4
0
0.34
References 
Authors
4
5
Name
Order
Citations
PageRank
Usman Naeem111615.31
Syed S. Islam2628.46
Mhd. Saeed Sharif3217.18
Sergey Sudakov400.34
Muhammad Awais Azam517824.45