Abstract | ||
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We present a jigsaw puzzle completion game, called JigsawGo (an automated system), to be played between a human and a computer with a robotic arm. The proposed puzzle-solving method is valid for both apictorial and pictorial jigsaw puzzles. JigsawGo enables all non-overlapping and randomly placed puzzle pieces to be identified and gathered piece by piece to be placed in the corresponding puzzle-piece slot using the robotic arm.
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Year | DOI | Venue |
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2017 | 10.1145/3123024.3123182 | UbiComp '17: The 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing
Maui
Hawaii
September, 2017 |
Keywords | Field | DocType |
Jigsaw puzzle solving, robot, puzzle restoration, apictorial jigsaw puzzle, pictorial jigsaw puzzle, vision-based system | Computer vision,Robotic arm,Computer science,Human–computer interaction,Artificial intelligence,Robot,Jigsaw | Conference |
ISBN | Citations | PageRank |
978-1-4503-5190-4 | 0 | 0.34 |
References | Authors | |
5 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Huang-Chia Shih | 1 | 187 | 21.98 |
Jian-Liang Lu | 2 | 0 | 1.35 |
Christine Wu | 3 | 4 | 1.06 |