Title
Using facial gestures to drive narrative in VR.
Abstract
We developed an exploratory VR environment, where spatial features and narratives can be manipulated in real time by the facial and head gestures of the user. We are using the Faceteq prototype, exhibited in 2017, as the interactive interface. Faceteq consists of a wearable technology that can be adjusted on commercial HMDs for measuring facial expressions and biometric responses. Faceteq project was founded with the aim to provide a human-centred additional tool for affective human-computer interaction. The proposed demo will exhibit the hardware and the functionality of the demo in real time.
Year
DOI
Venue
2017
10.1145/3131277.3134366
SUI '17: Symposium on Spatial User Interaction Brighton United Kingdom October, 2017
Keywords
Field
DocType
Virtual Reality,Facial Expression,Emotion,EMG,Affective Computing
Virtual reality,Gesture,Computer science,Human–computer interaction,Artificial intelligence,Wearable technology,Computer vision,Narrative,Facial expression,Biometrics,Affective computing,Affect (psychology),Multimedia
Conference
ISBN
Citations 
PageRank 
978-1-4503-5486-8
0
0.34
References 
Authors
0
8
Name
Order
Citations
PageRank
Ifigeneia Mavridou100.34
Mahyar Hamedi2183.84
Mohsen Fatoorechi301.01
J. Archer400.34
Andrew Cleal500.68
Emili Balaguer-Ballester65910.97
E Seiss7154.34
Charles Nduka842.77