Title | ||
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Shifting From The Children To The Teens' Usability: Adapting A Gamified Experience Of A Museum Tour |
Abstract | ||
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In this poster, we are addressing the topic of "system's evaluation" from the point of view of assessing the usability of a gamified experience with 20 teenagers aged 15-17 years. The currently tested experience was ideally designed for children 9-10 years. In order to adapt the application to teenagers, we tested it with 20 targeted users. In this poster, we share the results and encourage a discussion among the researchers about how to adapt the gamified experience designed for children to a teenage audience. |
Year | DOI | Venue |
---|---|---|
2017 | 10.1007/978-3-319-68059-0_52 | HUMAN-COMPUTER INTERACTION - INTERACT 2017, PT IV |
Keywords | Field | DocType |
Usability, Evaluation, Interface, Teenagers, Children, Gamified experience, Selfies | Computer science,Usability,Human–computer interaction,Multimedia | Conference |
Volume | ISSN | Citations |
10516 | 0302-9743 | 0 |
PageRank | References | Authors |
0.34 | 3 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Vanessa Cesário | 1 | 2 | 4.86 |
Marko Radeta | 2 | 2 | 1.43 |
António Coelho | 3 | 51 | 15.59 |
Valentina Nisi | 4 | 160 | 36.54 |