Title
Abstract Games Of Argumentation Strategy And Game-Theoretical Argument Strength
Abstract
We define a generic notion of abstract games of argumentation strategy for (attack-only and bipolar) argumentation frameworks, which are zero-sum games whereby two players put forward sets of arguments and get a reward for their combined choices. The value of these games, in the classical game-theoretic sense, can be used to define measures of (quantitative) game-theoretic strength of arguments, which are different depending on whether either or both players have an "agenda" (i.e. an argument they want to be accepted). We show that this general scheme captures as a special instance a previous proposal in the literature (single agenda, attack-only frameworks), and seamlessly supports the definition of a spectrum of novel measures of game-theoretic strength where both players have an agenda and/or bipolar frameworks are considered. We then discuss the applicability of these instances of game-theoretic strength in different contexts and analyse their basic properties.
Year
DOI
Venue
2017
10.1007/978-3-319-69131-2_24
PRINCIPLES AND PRACTICE OF MULTI-AGENT SYSTEMS (PRIMA 2017)
Field
DocType
Volume
Computer science,Argumentation theory,Knowledge management
Conference
10621
ISSN
Citations 
PageRank 
0302-9743
3
0.39
References 
Authors
9
4
Name
Order
Citations
PageRank
Pietro Baroni172250.00
Giulia Comini230.39
Antonio Rago3347.11
Francesca Toni434327.02