Title | ||
---|---|---|
Applying classic game production principles to game productions with short development times. |
Year | Venue | DocType |
---|---|---|
2017 | GI-Jahrestagung | Conference |
Citations | PageRank | References |
0 | 0.34 | 0 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Tobias Bruch | 1 | 0 | 0.34 |
Sophie De Smet | 2 | 0 | 0.34 |
Justin Zwack | 3 | 0 | 0.34 |
Alexander Marbach | 4 | 0 | 1.69 |