Title
Perceptual Studies for Foveated Light Field Displays.
Abstract
The human visual system can resolve higher spatial frequencies in the fovea than in the periphery. This property has been harnessed by recent 2D foveated rendering methods to reduce computation cost while maintaining perceptual quality. Inspired by this, we have conducted psycho-physical experiments to study foveation of human visual systems for 4D light fields and evaluate our prototype system described in [Sun et al. 2017]. We measure, for the first time, the blur detection/discrimination and light field depth perception thresholds in up to 15 degree of visual eccentricity, and reject the idea of replacing the peripheral rendering with 2D billboards - 4D light fields are still required. The psycho-physical data can also guide other foveated rendering approaches.
Year
Venue
Field
2017
arXiv: Graphics
Computer vision,Computer graphics (images),Eccentricity (behavior),Human visual system model,Computer science,Light field,Artificial intelligence,Depth perception,Rendering (computer graphics),Perception,Spatial frequency,Computation
DocType
Volume
Citations 
Journal
abs/1708.06034
1
PageRank 
References 
Authors
0.37
0
6
Name
Order
Citations
PageRank
Joohwan Kim1504.87
Qi Sun2575.74
Fu-Chung Huang318112.31
Li-Yi Wei4362.95
David Luebke52196140.84
Arie Kaufman64154453.50