Title
Tile binning and rendering for resolution independent graphics
Abstract
In this paper, we present an efficient resolution independent path rendering algorithm. To do so, we propose tile binning and rendering algorithm for resolution independent path rendering which is suitable to use on mobile device. Experimental comparisons show that our scheme reduces not only most of memory I/O overhead but also 50% of computation overhead. As the result, most of mobile phones can enjoy scalable high performance path rendering with our scheme.
Year
DOI
Venue
2016
10.1109/ICCE.2016.7430526
2016 IEEE International Conference on Consumer Electronics (ICCE)
Keywords
Field
DocType
resolution independent graphics,resolution independent path rendering algorithm,tile binning,mobile device,memory I/O overhead reduction,computation overhead reduction,mobile phones
Computer graphics (images),Real-time rendering,Computer science,Computational science,Artificial intelligence,Software rendering,Tiled rendering,Computer vision,Parallel rendering,3D rendering,Alternate frame rendering,Texture memory,Rendering (computer graphics)
Conference
Citations 
PageRank 
References 
0
0.34
3
Authors
6
Name
Order
Citations
PageRank
Jeong-Joon Yoo1347.41
Jaedon Lee2877.72
Sundeep Krishnadasan341.21
Won-Jong Lee400.68
John Brothers500.34
Soojung Ryu601.01