Abstract | ||
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Traditional interfaces for interacting with 3D models in virtual environments lack support for spatiotemporal 3D models such as point clouds and meshes generated by markerless capture systems. We present a virtual reality (VR) interface that enables the user to perform spatial and temporal interactions with spatiotemporal 3D models. To accommodate the high volume of spatiotemporal data, we provide a data format for spatiotemporal 3D models which has an average speedup of 3.84 and a space reduction of 43.9% over traditional model file formats. We enable the user to manipulate spatiotemporal 3D data using gestures intuitive from real-world experience or by using a VR user interface similar to traditional 2D visual interactions. |
Year | DOI | Venue |
---|---|---|
2018 | 10.1007/978-3-319-73600-6_29 | Lecture Notes in Computer Science |
Keywords | Field | DocType |
Virtual reality,Spatiotemporal 3D models,User interface | File format,Computer vision,Data format,Virtual reality,Polygon mesh,Computer graphics (images),Computer science,Gesture,Artificial intelligence,Point cloud,User interface,Speedup | Conference |
Volume | ISSN | Citations |
10705 | 0302-9743 | 1 |
PageRank | References | Authors |
0.35 | 6 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Hunter Quant | 1 | 2 | 1.04 |
Sean Banerjee | 2 | 96 | 13.42 |
Natasha Kholgade Banerjee | 3 | 3 | 3.09 |