Title
Video Games and Operations Research: Two Synergic Partners?
Abstract
Despite the effectiveness of Operations Research (OR) in solving complex problems, its use is still somewhat limited due to difficulties experienced by users when describing a real system through a mathematical model. As a result, teaching how to approach and model complex problems is still an open issue. At the same time, it is impossible to deny the strong relation between (video) games and learning. In this paper we are combining the two considerations above and explore to which extent (real time) simulation video games can be used to as an innovative, stimulating, and compelling tool to teach OR techniques.
Year
DOI
Venue
2018
10.1145/2767136
Computers in Entertainment (CIE)
Keywords
Field
DocType
Simulation,applied mathematic,operations research,player experience,teaching applied mathematics,video games
Computer science,Operations research,Player experience,Complex problems
Journal
Volume
Issue
ISSN
16
1
1544-3574
Citations 
PageRank 
References 
0
0.34
6
Authors
4
Name
Order
Citations
PageRank
Laura Anna Ripamonti18229.01
Marco Trubian259451.20
Dario Maggiorini329042.50
Simone Previti420.76