Title
A synergy-based control solution for overactuated characters: Application to throwing.
Abstract
In the current paper, we present a bio-inspired solution for the control of overactuated models in animation, such as musculoskeletal models. This solution consists in the extraction of muscle synergies from human experiments, followed by a control method consisting of a series of optimizations to adapt muscle parameters and synergies to match experimental data. We apply the framework on throwing motions, and the results show that these motions can be accurately reproduced on a character with a simplified muscular structure, while preserving important characteristics in the original synergies or control signals.
Year
DOI
Venue
2017
10.1002/cav.1743
COMPUTER ANIMATION AND VIRTUAL WORLDS
Keywords
Field
DocType
motion synthesis,muscles,musculoskeletal model,optimization,physics-based animation
Computer vision,Experimental data,Computer science,Simulation,Throwing,Artificial intelligence,Animation,Motion synthesis
Journal
Volume
Issue
ISSN
28.0
6
1546-4261
Citations 
PageRank 
References 
0
0.34
19
Authors
4
Name
Order
Citations
PageRank
Ana Lucia Cruz Ruiz130.70
Charles Pontonnier2275.02
Jonathan Levy300.34
Georges Dumont48410.77