Title | ||
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Virtual Reality Content Streaming: Viewport-Dependent Projection And Tile-Based Techniques |
Abstract | ||
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Virtual reality (VR) head-mounted display (HMD) requires spherical panoramic contents with high-spatial and temporal fidelity to immerse the viewers into the captured scene. Hereby, VR contents are extremely bandwidth intensive and impose technical challenges for the design of a VR streaming system. A bandwidth-efficient VR streaming system can be achieved using the viewport-aware adaptation techniques, in which part of the sphere within the viewer's field of view is presented at higher quality. In this paper, two recently emerged viewport-adaptive streaming methods so called tile-based method and truncated square pyramid (TSP) projection, a well-studied viewport-dependent projection, are compared using a proposed quality assessment methodology. The comparison is made in terms of storage and streaming bitrate performances. The simulation results indicate that the tile-based approach has slightly lower streaming performance, while offering a significant storage and encoding time saving at the server side, compared to TSP-based streaming. |
Year | Venue | Keywords |
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2017 | 2017 24TH IEEE INTERNATIONAL CONFERENCE ON IMAGE PROCESSING (ICIP) | Virtual reality, viewport-adaptive streaming, HEVC tiles |
Field | DocType | ISSN |
Field of view,Server-side,Computer vision,Virtual reality,Computer graphics (images),Viewport,Computer science,Server,Bandwidth (signal processing),Artificial intelligence,Tile,Encoding (memory) | Conference | 1522-4880 |
Citations | PageRank | References |
1 | 0.39 | 0 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Alireza Zare | 1 | 62 | 7.23 |
Alireza Aminlou | 2 | 85 | 14.99 |
Miska M. Hannuksela | 3 | 993 | 102.86 |