Abstract | ||
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New technologies in the sense of Industry 4.0 are supporting the digitization process in all manufacturing and logistics sectors, also the seaports, which are responsible for shipping of about 90% of the world commodities. Traditionally, seaport's stevedores are quite conservative with taking up new technologies. Additionally, the European ports are challenged by the demographic change resulting in port handling operations with less staff or less experienced staff, work force which is not especially educated for port work. This paper addresses whether and how Serious Gaming can be a method to develop necessary skills for those stevedores of the port of the future. Game prototypes are briefly introduced and the results from trial session with practitioners are presented. |
Year | DOI | Venue |
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2017 | 10.1109/ICE.2017.8279917 | 2017 International Conference on Engineering, Technology and Innovation (ICE/ITMC) |
Keywords | Field | DocType |
future of ports,competence development,serios gaming,demographic change,off-shore wind farm components handling,container handling | Port (computer networking),Digitization,Telecommunications,Emerging technologies,Business | Conference |
ISSN | ISBN | Citations |
2334-315X | 978-1-5386-0775-6 | 0 |
PageRank | References | Authors |
0.34 | 1 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Heiko Duin | 1 | 0 | 0.34 |
Christian Gorldt | 2 | 0 | 0.34 |
Klaus-dieter Thoben | 3 | 197 | 61.18 |
Kulwant Pawar | 4 | 0 | 0.34 |