Abstract | ||
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VR is expected to be one of the killer applications in 5G networks. However, many technical bottlenecks and challenges need to be overcome to facilitate its wide adoption. In particular, VR requirements in terms of high throughput, low latency, and reliable communication call for innovative solutions and fundamental research cutting across several disciplines. In view of the above, this article di... |
Year | DOI | Venue |
---|---|---|
2018 | 10.1109/MNET.2018.1700268 | IEEE Network |
Keywords | DocType | Volume |
Delays,Virtual reality,Reliability,Wireless communication,Servers,Headphones,Streaming media | Journal | 32 |
Issue | ISSN | Citations |
2 | 0890-8044 | 33 |
PageRank | References | Authors |
1.38 | 0 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Mohammed Saad ElBamby | 1 | 86 | 5.69 |
Cristina Perfecto | 2 | 67 | 7.95 |
Mehdi Bennis | 3 | 3652 | 217.26 |
Klaus Doppler | 4 | 1723 | 153.67 |