Title
Move, Interact, Learn, Eat - A Toolbox for Educational Location-Based Games.
Abstract
Educational location-based games provide a link between content and its real-life relevance in a physical environment. Location-based activities for authentic learning provide multiple opportunities, but educators still perceive technological and organisational barriers. There is a need for easy-to-use tools to facilitate the design of playful location-based mobile learning activities that can be integrated into larger curriculums. In this project a transdisciplinary team (educational experts in outdoor education, in nutrition and consumer education, computer scientists) co-created an online authoring system for location-based games, the MILE. designer. This authoring system provides several formats of tasks that can easily be adapted and located intuitively using a simple map interface. Several tasks can be combined into an educational geogame to be provided for a native smartphone app, the MILE. explorer. The theoretical background and the transdisciplinary development process are described, formative and summative evaluation results based on participatory observation and on focus group discussions are presented and further implications discussed.
Year
DOI
Venue
2017
10.1007/978-3-319-76270-8_53
ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY, ACE 2017
Keywords
Field
DocType
Educational location-based game,Learning game design model,Online authoring system
Outdoor education,Computer science,Summative assessment,Toolbox,Authoring system,Curriculum,Human–computer interaction,Consumer education,Multimedia,Focus group,Formative assessment
Conference
Volume
ISSN
Citations 
10714
0302-9743
0
PageRank 
References 
Authors
0.34
28
6
Name
Order
Citations
PageRank
Leif Oppermann115415.94
Steffen Schaal200.34
Manuela Eisenhardt300.34
Constantin Brosda452.82
Heike Müller500.34
Silke Bartsch600.34