Title
Two-Stage volumetric texture synthesis based on structural information
Abstract
Volumetric texture synthesis is mainly used in computer graphics for texturing objects in order to increase the realism of the 3D scenario. It is also of particular interest in many application domains such as studying the three-dimensional internal structure of materials and modelling volumetric data obtained by 3D imaging techniques for medical purposes. Based on a previously proposed 2D structure/texture synthesis algorithm, this paper proposes a two-stage 3D texture synthesis approach where the volumetric structure layer of the input texture is first synthesized, then used to help the synthesis of the volumetric texture. Results show that, using the structural information helps the synthesis of the volumetric texture and can outperform the synthesis based only on intensity information.
Year
DOI
Venue
2017
10.1109/IPTA.2017.8310141
2017 Seventh International Conference on Image Processing Theory, Tools and Applications (IPTA)
Keywords
Field
DocType
Gradient Fields,Local Orientations,Volumetric Texture,3D Structure Tensor,Tensor Neighborhood
Kernel (linear algebra),Computer vision,Pattern recognition,Computer science,Artificial intelligence,Solid modeling,Volumetric data,Computer graphics,Texture synthesis
Conference
ISSN
ISBN
Citations 
2154-512X
978-1-5386-1843-1
0
PageRank 
References 
Authors
0.34
15
5
Name
Order
Citations
PageRank
Adib Akl1255.33
Charles Yaacoub28314.28
Marc Donias3457.92
Jean Pierre Da Costa4667.09
Christian Germain511318.95