Title
W.O.U.S.: Widgets of Unusual Size.
Abstract
Recent work in tangible interfaces, including widget sets like .NET Gadgeteer and Phidgets, has enabled prototyping of rich physical interaction at a handheld or tabletop scale. But it remains unclear how participants respond to physical widgets at larger scales. What kinds of interaction would larger widgets enable, and what kinds of systems - if any - can or should be built with them? We built unusually-sized widgets, or "mega-widgets" in order to explore this territory. We present the results of two iterations of building mega-widgets and accompanying user studies designed to help understand participants» reactions to mega-widgets and probe possible applications. Responses indicated, among other things, a correlation between widget size and the perceived size or importance of what it might control. Mega-widgets were also perceived as increasing the precision of user input control and providing a fun and playful element. We hope that knowledge gained from this exploratory work can help lay groundwork for further exploration of widgets at larger scales.
Year
DOI
Venue
2018
10.1145/3173225.3173246
TEI '18: Twelfth International Conference on Tangible, Embedded, and Embodied Interaction Stockholm Sweden March, 2018
Field
DocType
ISBN
Physical interaction,Computer science,Human–computer interaction,Mobile device,User studies
Conference
978-1-4503-5568-1
Citations 
PageRank 
References 
0
0.34
9
Authors
3
Name
Order
Citations
PageRank
Zann Anderson184.23
Michael Jones2659.00
Kevin D. Seppi333541.46