Title
Viking Vr: Designing A Virtual Reality Experience For A Museum
Abstract
Viking VR is a Virtual Reality exhibit through which viewers can experience the sights and sounds of a 9th Century Viking encampment. Created as part of a major museum exhibition, the experience was developed by an interdisciplinary team consisting of artists, archaeologists, curators and researchers. In this paper, approaches to the design of authentic, informative and compelling VR experiences for Cultural Heritage contexts are discussed. We also explore issues surrounding interaction design for the long-term deployment of VR experiences in museums and discuss the challenges of VR authoring workflows for interdisciplinary teams.
Year
DOI
Venue
2018
10.1145/3196709.3196714
DIS 2018: PROCEEDINGS OF THE 2018 DESIGNING INTERACTIVE SYSTEMS CONFERENCE
Keywords
Field
DocType
Cultural Heritage, archaeology, virtual reality, museums, digital art
Virtual reality,Software deployment,Interaction design,Visual arts,Cultural heritage,Exhibition,Sight,Digital art,Engineering,Workflow,Multimedia
Conference
Citations 
PageRank 
References 
0
0.34
0
Authors
9
Name
Order
Citations
PageRank
Guy Schofield122619.21
Gareth Beale251.13
Nicole Beale300.34
Martin Fell400.34
Dawn Hadley500.34
Jonathan Hook624324.62
Damian Murphy7272.78
Julian D. Richards811.73
Lewis Thresh900.34