Title | ||
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Virtual Valcamonica: Collaborative Exploration of Prehistoric Petroglyphs and Their Surrounding Environment in Multi-User Virtual Reality. |
Abstract | ||
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In this article, we present a novel, multi-user, virtual reality environment for the interactive, collaborative 3D analysis of large 3D scans and the technical advancements that were necessary to build it: a multi-view rendering system for large 3D point clouds, a suitable display infrastructure, and a suite of collaborative 3D interaction techniques. The cultural heritage site of Valcamonica in I... |
Year | DOI | Venue |
---|---|---|
2017 | 10.1162/pres_a_00297 | Presence |
Field | DocType | Volume |
Computer vision,Virtual reality,Suite,Cultural heritage,Workspace,Computer science,Usability,Human–computer interaction,Artificial intelligence,3D interaction,Spatial contextual awareness,Rendering (computer graphics) | Journal | 26 |
Issue | ISSN | Citations |
03 | 1054-7460 | 2 |
PageRank | References | Authors |
0.39 | 14 | 9 |
Name | Order | Citations | PageRank |
---|---|---|---|
Alexander Kulik | 1 | 127 | 6.60 |
André Kunert | 2 | 184 | 12.87 |
Stephan Beck | 3 | 168 | 11.27 |
Carl-Feofan Matthes | 4 | 2 | 0.39 |
Andre Schollmeyer | 5 | 23 | 2.88 |
Adrian Kreskowski | 6 | 3 | 1.08 |
Bernd Fröhlich | 7 | 78 | 6.57 |
Sue Cobb | 8 | 159 | 22.22 |
Mirabelle D'Cruz | 9 | 38 | 9.99 |