Title
Interactive 3D simulation for fluid–structure interactions using dual coupled GPUs
Abstract
The scope of this work involves the integration of high-speed parallel computation with interactive, 3D visualization of the lattice-Boltzmann-based immersed boundary method for fluid–structure interaction. An NVIDIA Tesla K40c is used for the computations, while an NVIDIA Quadro K5000 is used for 3D vector field visualization. The simulation can be paused at any time step so that the vector field can be explored. The density and placement of streamlines and glyphs are adjustable by the user, while panning and zooming is controlled by the mouse. The simulation can then be resumed. Unlike most scientific applications in computational fluid dynamics where visualization is performed after the computations, our software allows for real-time visualizations of the flow fields while the computations take place. To the best of our knowledge, such a tool on GPUs for FSI does not exist. Our software can facilitate debugging, enable observation of detailed local fields of flow and deformation while computing, and expedite identification of ‘correct’ parameter combinations in parametric studies for new phenomenon. Therefore, our software is expected to shorten the ‘time to solution’ process and expedite the scientific discoveries via scientific computing.
Year
DOI
Venue
2018
https://doi.org/10.1007/s11227-017-2103-x
The Journal of Supercomputing
Keywords
Field
DocType
Lattice Boltzmann method,The immersed boundary method,GPU computing,Fluid–structure interaction(FSI),Interactive simulation,Real-time visualization
Immersed boundary method,Euclidean vector,Visualization,Computer science,Parallel computing,Zoom,Computational science,Software,General-purpose computing on graphics processing units,Computational fluid dynamics,Debugging
Journal
Volume
Issue
ISSN
74
1
0920-8542
Citations 
PageRank 
References 
0
0.34
15
Authors
3
Name
Order
Citations
PageRank
Bob Zigon100.34
Luoding Zhu200.34
Fengguang Song323219.88