Title
A GPU-Oriented Algorithm Design for Secant-Based Dimensionality Reduction
Abstract
Dimensionality-reduction techniques are a fundamental tool for extracting useful information from high-dimensional data sets. Because secant sets encode manifold geometry, they are a useful tool for designing meaningful data-reduction algorithms. In one such approach, the goal is to construct a projection that maximally avoids secant directions and hence ensures that distinct data points are not mapped too close together in the reduced space. This type of algorithm is based on a mathematical framework inspired by the constructive proof of Whitney's embedding theorem from differential topology. Computing all (unit) secants for a set of points is by nature computationally expensive, thus opening the door for exploitation of GPU architecture for achieving fast versions of these algorithms. We present a polynomial-time data-reduction algorithm that produces a meaningful low-dimensional representation of a data set by iteratively constructing improved projections within the framework described above. Key to our algorithm design and implementation is the use of GPUs which, among other things, minimizes the computational time required for the calculation of all secant lines. One goal of this report is to share ideas with GPU experts and to discuss a class of mathematical algorithms that may be of interest to the broader GPU community.
Year
DOI
Venue
2018
10.1109/ISPDC2018.2018.00019
2018 17th International Symposium on Parallel and Distributed Computing (ISPDC)
Keywords
DocType
Volume
GPU computing,dimensionality reduction,big data,visualization,geometric data analysis
Conference
abs/1807.03425
ISSN
ISBN
Citations 
2379-5352
978-1-5386-5331-9
0
PageRank 
References 
Authors
0.34
5
4
Name
Order
Citations
PageRank
Henry Kvinge101.35
Elin Farnell201.69
Michael Kirby313714.40
Chris Peterson46810.93