Title
Predictive View Generation to Enable Mobile 360-degree and VR Experiences.
Abstract
As 360-degree videos and virtual reality (VR) applications become popular for consumer and enterprise use cases, the desire to enable truly mobile experiences also increases. Delivering 360-degree videos and cloud/edge-based VR applications require ultra-high bandwidth and ultra-low latency [22], challenging to achieve with mobile networks. A common approach to reduce bandwidth is streaming only the field of view (FOV). However, extracting and transmitting the FOV in response to user head motion can add high latency, adversely affecting user experience. In this paper, we propose a predictive view generation approach, where only the predicted view is extracted (for 360-degree video) or rendered (in case of VR) and transmitted in advance, leading to a simultaneous reduction in bandwidth and latency. The view generation method is based on a deep-learning-based viewpoint prediction model we develop, which uses past head motions to predict where a user will be looking in the 360-degree view. Using a very large dataset consisting of head motion traces from over 36,000 viewers for nineteen 360-degree/VR videos, we validate the ability of our viewpoint prediction model and predictive view generation method to offer very high accuracy while simultaneously significantly reducing bandwidth.
Year
Venue
Field
2018
VR/AR Network@SIGCOMM
Field of view,User experience design,Use case,Virtual reality,Latency (engineering),Computer science,Video streaming,Computer network,Real-time computing,Bandwidth (signal processing),Cloud computing
DocType
ISBN
Citations 
Conference
978-1-4503-5913-9
0
PageRank 
References 
Authors
0.34
20
4
Name
Order
Citations
PageRank
Xueshi Hou11447.32
Sujit Dey23067278.74
Jianzhong Zhang3155.45
Madhukar Budagavi426723.26