Title
Understanding game sessions through provenance.
Abstract
•Game analysis techniques normally do not consider cause-and-effect relationship.•Concrete framework that uses provenance for representing cause-and-effect in games.•Shows the analysis of a game session using the framework over two existing games.•Provenance analysis in early stages of game development for game balancing.•Experiment with twelve participants for game balance and difficult.
Year
DOI
Venue
2018
10.1016/j.entcom.2018.05.001
Entertainment Computing
Keywords
Field
DocType
Game analytics,Tracked game data,Provenance graph
Computer science,Video game development,Game industry,Provenance,Human–computer interaction,Conceptual framework,Multimedia,Game analytics
Journal
Volume
ISSN
Citations 
27
1875-9521
0
PageRank 
References 
Authors
0.34
2
6