Title
Towards virtual reality infinite walking: dynamic saccadic redirection.
Abstract
Redirected walking techniques can enhance the immersion and visual-vestibular comfort of virtual reality (VR) navigation, but are often limited by the size, shape, and content of the physical environments. We propose a redirected walking technique that can apply to small physical environments with static or dynamic obstacles. Via a head- and eye-tracking VR headset, our method detects saccadic suppression and redirects the users during the resulting temporary blindness. Our dynamic path planning runs in real-time on a GPU, and thus can avoid static and dynamic obstacles, including walls, furniture, and other VR users sharing the same physical space. To further enhance saccadic redirection, we propose subtle gaze direction methods tailored for VR perception. We demonstrate that saccades can significantly increase the rotation gains during redirection without introducing visual distortions or simulator sickness. This allows our method to apply to large open virtual spaces and small physical environments for room-scale VR. We evaluate our system via numerical simulations and real user studies.
Year
DOI
Venue
2018
10.1145/3197517.3201294
ACM Trans. Graph.
Keywords
Field
DocType
human perception, redirected walking, saccade, virtual reality
Motion planning,Computer vision,Virtual reality,Computer science,Redirected walking,Artificial intelligence,Saccadic masking,Saccade,Perception
Journal
Volume
Issue
ISSN
37
4
0730-0301
Citations 
PageRank 
References 
15
0.56
0
Authors
10
Name
Order
Citations
PageRank
Qi Sun1575.74
Anjul Patney234724.05
Li-Yi Wei31648106.22
Omer Shapira4181.67
Jingwan Lu521817.00
Paul Asente616935.50
Suwen Zhu7243.76
Morgan Mcguire875254.30
David Luebke92196140.84
Arie Kaufman104154453.50