Title
NOVELICA: A Visual Novel System to Make People Forget Their Negative Feelings on Mathematics.
Abstract
In this paper we present a new visual novel system "NOVELICA" which employed Japanese anime like character agent and segmented the lesson to conversation size. It is designed to make exciting pace like an entertainment content than ordinary lessons and it is easier to control progression than video learning. We compared with NOVELICA to previous visual novel system and video learning system. And we found that NOVELICA can reduce stress and keeping arousal in learning mathematics, and it makes easier to touch mathematics content.
Year
DOI
Venue
2018
10.1007/978-3-319-99426-0_39
Lecture Notes in Computer Science
Keywords
Field
DocType
e-Learning,Remedial education,Math anxiety,Video learning,Visual novel,Instructional pacing
Arousal,Pace,Conversation,Mathematical anxiety,Entertainment,Cognitive psychology,Remedial education,Anime,Feeling
Conference
Volume
ISSN
Citations 
11112
0302-9743
0
PageRank 
References 
Authors
0.34
1
5
Name
Order
Citations
PageRank
Nobumitsu Shikine111.30
Toshimasa Yamanaka212.99
Letizia Jaccheri343848.21
Javier Gómez4189.19
Junichi Hoshino518147.34