Abstract | ||
---|---|---|
With the increased popularity of cameras, more and more people are interested in learning photography. People are willing to invest in expensive cameras as a medium for their artistic expression, but few have access to in-person classes to help improve upon their artistic skills. Inspired by critique sessions common in in-person art practice classes, we propose design principles for creative learning. We focus on applying these principles to design new interfaces that provide contextual in-camera feedback to aid users in learning visual elements of photography. We interactively visualize results of image processing algorithms as additional information for the user at capture-time. In this paper, we describe our design principles, and apply these principles in the design of three guided photography interfaces: one to explore lighting options for a portrait, one to highlight overall composition, and one to aid in de-cluttering.
|
Year | DOI | Venue |
---|---|---|
2018 | 10.1145/3325480.3326555 | creativity and cognition |
Keywords | Field | DocType |
composition, context, guidance, lighting, photography | Design elements and principles,Computer science,Portrait,Popularity,Human–computer interaction,Photography,Digital image processing,Multimedia | Conference |
Citations | PageRank | References |
0 | 0.34 | 8 |
Authors | ||
1 |
Name | Order | Citations | PageRank |
---|---|---|---|
L. E. Jane | 1 | 78 | 6.40 |