Title
Interactive Machine Learning for End-User Innovation.
Abstract
User interaction with intelligent systems need not be limited to interaction where pre-trained software has intelligence “baked in.” End-user training, including interactive machine learning (IML) approaches, can enable users to create and customise systems themselves. We propose that the user experience of these users is worth considering. Furthermore, the user experience of system developers—people who may train and configure both learning algorithms and their user interfaces—also deserves attention. We additionally propose that IML can improve user experiences by supporting user-centred design processes, and that there is a further role for user-centred design in improving interactive and classical machine learning systems. We are developing this approach and embodying it through the design of a new User Innovation Toolkit, in the context of the European Commission-funded project RAPID-MIX.
Year
Venue
Field
2017
AAAI Spring Symposia
User innovation,User experience design,Active learning (machine learning),Computer science,Human–computer interaction,Artificial intelligence,User modeling,Interactive systems engineering,User interface design,User interface,Multimedia,Machine learning,User journey
DocType
Citations 
PageRank 
Conference
2
0.38
References 
Authors
14
4
Name
Order
Citations
PageRank
Francisco Bernardo131.07
Michael Zbyszynski2326.86
Rebecca Fiebrink328136.77
Mick Grierson432.42