Title
An evaluation of pupillary light response models for 2D screens and VR HMDs
Abstract
Pupil diameter changes have been shown to be indicative of user engagement and cognitive load for various tasks and environments. However, it is still not the preferred physiological measure for applied settings. This reluctance to leverage the pupil as an index of user engagement stems from the problem that in scenarios where scene brightness cannot be controlled, the pupil light response confounds the cognitive-emotional response. What if we could predict the light response of an individual's pupil, thus creating the opportunity to factor it out of the measurement? In this work, we lay the groundwork for this research by evaluating three models of pupillary light response in 2D, and in a virtual reality (VR) environment. Our results show that either a linear or an exponential model can be fit to an individual participant with an easy-to-use calibration procedure. This work opens several new research directions in VR relating to performance analysis and inspires the use of eye tracking beyond gaze as a pointer and foveated rendering.
Year
DOI
Venue
2018
10.1145/3281505.3281538
VRST
Keywords
Field
DocType
Eyetracking, pupil dilation, light response, videos, virtual reality
Computer vision,Pupillary response,Virtual reality,Gaze,Computer science,Pupil,Eye tracking,Artificial intelligence,Rendering (computer graphics),Cognitive load,Brightness
Conference
ISBN
Citations 
PageRank 
978-1-4503-6086-9
1
0.37
References 
Authors
11
4
Name
Order
Citations
PageRank
Brendan John111.05
Pallavi Raiturkar210.37
Arunava Banerjee331329.18
Eakta Jain48814.60