Title | ||
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Panoramic depth reconstruction within a single shot by optimizing global sphere radii. |
Abstract | ||
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Depth estimation in scene reconstruction remains one of the main issues in the world of virtual reality. We propose a method that uses low cost camera facilities from previous papers and their specified procedures for stereoscopic 360 imaging. However, instead of using angular disparity, we use the spherical radius for labeling depth values for scene reconstruction. The experimental results show that the reconstructed shape is less distorted by directly optimizing spherical radii than optimizing the angular disparities.
|
Year | DOI | Venue |
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2018 | 10.1145/3283289.3283297 | SA '18: SIGGRAPH Asia 2018
Tokyo
Japan
December, 2018 |
Field | DocType | ISBN |
Computer vision,Virtual reality,Computer graphics (images),Stereoscopy,Computer science,Radius,Artificial intelligence,Depth map | Conference | 978-1-4503-6063-0 |
Citations | PageRank | References |
0 | 0.34 | 2 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Po-Yao Huang | 1 | 0 | 0.68 |
Hong-Shiang Lin | 2 | 7 | 3.62 |
Sun-Yu Gordon Chi | 3 | 0 | 0.68 |
Liang-Han Lin | 4 | 0 | 0.34 |
Ming Ouhyoung | 5 | 1609 | 266.64 |