Title
Augmented Treasure Hunting Generator for Edutainment
Abstract
In this paper we present the Hunting Game Generator (HGG) system, a tool and a methodology for supporting geolocalized learning activities in Augmented Reality modality. The tool enables the teacher to create treasure hunting games directly on the mobile device. The teacher defines also the quizzes and advancing mechanism of the game. In this study we also conducted a qualitative investigation in terms of a focus group involving secondary school students aiming at evaluating their viewpoint on the relevance of the support the tool provides in learning activities. Students appeared very motivated by the tool, which is seen as a relevant support to traditional lectures.
Year
DOI
Venue
2018
10.1109/iV.2018.00097
2018 22nd International Conference Information Visualisation (IV)
Keywords
Field
DocType
Treasure-Hunting,Augmented-Reality,e-Learning,Mobile-Learning,Edutainment,Gamification
E learning,Treasure,Computer science,Augmented reality,Mobile device,Human–computer interaction,Focus group
Conference
ISSN
ISBN
Citations 
1550-6037
978-1-5386-7203-7
0
PageRank 
References 
Authors
0.34
0
4
Name
Order
Citations
PageRank
Rita Francese132139.98
Michele Risi240340.98
Riccardo Siani300.34
Genoveffa Tortora41477151.59