Title
Spectral rendering of fluorescence using importance sampling.
Abstract
Spectral rendering is necessary for rendering a scene with fluorescence, because fluorescence is a strongly wavelength dependent phenomenon. We propose a method for rendering fluorescence under global illumination environment efficiently by using importance sampling of wavelength considering both spectra of fluorescent materials and light sources.
Year
DOI
Venue
2018
10.1145/3283289.3283365
SA '18: SIGGRAPH Asia 2018 Tokyo Japan December, 2018
Field
DocType
ISBN
Computer vision,Importance sampling,Computer graphics (images),Computer science,Fluorescence,Spectral rendering,Spectral line,Artificial intelligence,Global illumination,Rendering (computer graphics),Wavelength
Conference
978-1-4503-6063-0
Citations 
PageRank 
References 
0
0.34
1
Authors
4
Name
Order
Citations
PageRank
Wataru Yamamoto100.34
Bisser Raytchev221233.11
Toru Tamaki312030.21
Kazufumi Kaneda443986.44