Title
Play Recognition Using Soccer Tracking Data Based on Machine Learning.
Abstract
In professional football, every play data is recorded such as Pass, Dribble, etc. However, the play data is manually recorded, which requires huge effort. To reduce the human effort, we propose a method to recognize the labels of plays in football games from tracking data. By using features extracted from tracking data, we generate a play classifier model based on machine learning. We have evaluated the proposed method through real tracking data recorded in Japan Professional Football League (J. League). The results have shown that our play recognition is effective for mitigating the heavy workload for play labeling.
Year
DOI
Venue
2018
10.1007/978-3-319-98530-5_78
ADVANCES IN NETWORK-BASED INFORMATION SYSTEMS, NBIS-2018
Field
DocType
Volume
Football,Workload,Computer science,League,Tracking data,Artificial intelligence,Classifier (linguistics),Machine learning
Conference
22
ISSN
Citations 
PageRank 
2367-4512
0
0.34
References 
Authors
5
4
Name
Order
Citations
PageRank
Tomoki Imai100.34
Akira Uchiyama27814.48
Takuya Magome300.34
Higashino, T.41915.19