Title
A Tutorial On Machine Learning For Interactive Pedagogical Systems
Abstract
This paper provides a short introduction to the field of machine learning for interactive pedagogical systems. Departing from different examples encountered in interactive pedagogical systems-such as intelligent tutoring systems or serious games-we go over several representative families of methods in machine learning, introducing key concepts in this field. We discuss common challenges in machine learning and how current methods address such challenges. Conversely, by anchoring our presentation on actual interactive pedagogical systems, highlight how machine learning can benefit the development of such systems.
Year
DOI
Venue
2018
10.17083/ijsg.v5i3.256
INTERNATIONAL JOURNAL OF SERIOUS GAMES
Keywords
DocType
Volume
Interactive Pedagogical Systems, Machine Learning
Journal
5
Issue
ISSN
Citations 
3
2384-8766
0
PageRank 
References 
Authors
0.34
0
3
Name
Order
Citations
PageRank
Francisco A. Melo139946.33
Samuel Mascarenhas215622.46
Ana C. R. Paiva314518.69