Title
Bringing skeletons to life for Coco
Abstract
What is a Pixar skeleton? Answering this question presented a significant challenge to Coco's character team as we balanced our stylized production aesthetic with the desire to make realistic and believable skeletons. We discuss our challenges and decisions through character modeling, rigging, and shading.
Year
DOI
Venue
2018
10.1145/3214745.3214789
SIGGRAPH '18: Special Interest Group on Computer Graphics and Interactive Techniques Conference Vancouver British Columbia Canada August, 2018
Keywords
DocType
ISBN
character,rigging,shading
Conference
978-1-4503-5820-0
Citations 
PageRank 
References 
0
0.34
0
Authors
3
Name
Order
Citations
PageRank
christian hoffman100.68
Jonathan Hoffman201.01
Michael Honsel300.68