Abstract | ||
---|---|---|
The purpose of this paper is to introduce various types of war games and a theory for construction of winning strategies for these games, Linguistic Geometry. The paper includes examples of application of LG to planning of Suppression of Enemy Air Defenses (SEAD mission). |
Year | Venue | Keywords |
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2000 | Computers and Games | SEAD mission,Linguistic Geometry,various type,Enemy Air Defenses,war game,War Games |
Field | DocType | ISBN |
Search algorithm,Turns, rounds and time-keeping systems in games,Computer science,Artificial intelligence,Game theory,Adversary,Linguistic geometry | Conference | 3-540-43080-6 |
Citations | PageRank | References |
0 | 0.34 | 4 |
Authors | ||
1 |
Name | Order | Citations | PageRank |
---|---|---|---|
boris stilman | 1 | 87 | 17.77 |