Abstract | ||
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In current meeting research we see modest attempts to visualize the information that has been obtained by either capturing and, probably more importantly, by interpreting the activities that take place during a meeting. The meetings being considered take place in smart meeting rooms. Cameras, microphones and other sensors capture meeting activities. Captured information can be stored and retrieved. Captured information can also be manipulated and in turn displayed on different media. We survey our research in this area, look at issues that deal with turn-taking and gaze behavior of meeting participants, influence and talkativeness, and virtual embodied representations of meeting participants. We stress that this information is interesting not only for real-time meeting support, but also for remote participants and off-line consultation of meeting information. |
Year | DOI | Venue |
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2006 | 10.1007/s00371-006-0041-3 | The Visual Computer |
Keywords | Field | DocType |
Smart meeting room,Multi-modal interaction,Virtual meeting room,Multi-modal corpus,Corpus annotation,3D reconstruction | Off line,Gaze,Visualization,Computer science,Embodied cognition,Delegation (computing),Multimedia,3D reconstruction | Journal |
Volume | Issue | ISSN |
22 | 12 | 0178-2789 |
Citations | PageRank | References |
19 | 1.10 | 12 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Anton Nijholt | 1 | 2356 | 240.31 |
Rutger Rienks | 2 | 168 | 13.14 |
Job Zwiers | 3 | 308 | 31.76 |
Dennis Reidsma | 4 | 658 | 65.05 |