Abstract | ||
---|---|---|
•A social network analysis of a 3.5 million player network from Destiny.•The first large-scale study of social networks in hybrid online games/shooters.•Players with stronger social relationships have a higher in-game performance and tend to play longer and more often.•Players being member of a clan have also a higher in-game performance. |
Year | DOI | Venue |
---|---|---|
2018 | 10.1016/j.entcom.2017.12.001 | Entertainment Computing |
Keywords | Field | DocType |
Social network analysis,Game analytics,Multi-player,Destiny,Player network,Behavior analysis | Internet privacy,Social relationship,Social network,Research question,Social community,Computer science,Destiny,Multimedia | Journal |
Volume | ISSN | Citations |
25 | 1875-9521 | 1 |
PageRank | References | Authors |
0.35 | 24 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Johanna Pirker | 1 | 70 | 22.79 |
André Rattinger | 2 | 1 | 0.35 |
Anders Drachen | 3 | 514 | 53.24 |
Rafet Sifa | 4 | 133 | 30.03 |