Title | ||
---|---|---|
Pocket Code: a mobile app for game jams to facilitate classroom learning through game creation. |
Abstract | ||
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Game jams are a way to create games under fast-paced conditions and certain constraints. The increase in game jam events all over the world, their engaging and creative nature, with the aim of sharing results among players can be seen in the high participation rate of such events (2013: 16,705 participants from 319 jam sites in 63 countries produced 3248 games) . This promising concept can be easily transferred to a classroom setting. |
Year | Venue | Field |
---|---|---|
2018 | arXiv: Computers and Society | Mobile app,Game jam,Computer science,Knowledge management,Multimedia |
DocType | Volume | ISSN |
Journal | abs/1805.04461 | International Conference of Game Based Learning 2016 |
Citations | PageRank | References |
1 | 0.36 | 0 |
Authors | ||
8 |
Name | Order | Citations | PageRank |
---|---|---|---|
Bernadette Spieler | 1 | 3 | 3.81 |
Anja Petri | 2 | 1 | 0.36 |
Christian Schindler | 3 | 8 | 4.96 |
Wolfgang Slany | 4 | 329 | 49.70 |
Maria Betran | 5 | 1 | 0.36 |
Helen Boulton | 6 | 1 | 0.36 |
Eugenio Gaeta | 7 | 1 | 0.70 |
Jonathan Smith | 8 | 1 | 1.04 |