Title
Towards General Cooperative Game Playing.
Abstract
Attempts to develop generic approaches to game playing have been around for several years in the field of Artificial Intelligence. However, games that involve explicit cooperation among otherwise competitive players - cooperative negotiation games - have not been addressed by current approaches. Yet, such games provide a much richer set of features, related with social aspects of interactions, which make them appealing for envisioning real-world applications. This work proposes a generic agent architecture - Alpha - to tackle cooperative negotiation games, combining elements such as search strategies, negotiation, opponent modeling and trust management. The architecture is then validated in the context of two different games that fall in this category Diplomacy and Werewolves. Alpha agents are tested in several scenarios, against other state-of-the-art agents. Besides highlighting the promising performance of the agents, the role of each architectural component in each game is assessed.
Year
DOI
Venue
2018
10.1007/978-3-319-78301-7_8
Lecture Notes in Computer Science
Keywords
Field
DocType
Multi-agent systems,Cooperative games,General game playing,Negotiation,Strategy,Opponent modeling
Werewolves,Architecture,Computer science,Agent architecture,Multi-agent system,Human–computer interaction,General game playing,Adversary,Diplomacy,Negotiation
Journal
Volume
ISSN
Citations 
10780
0302-9743
1
PageRank 
References 
Authors
0.40
9
2
Name
Order
Citations
PageRank
João Marinheiro110.40
Henrique Lopes Cardoso222334.02