Title
Programming Virtual Interactions for Gamified Educational Proposes of Urban Spaces.
Abstract
The architectural students must acquire for their professional future the comprehension of the space and the usage of the urban projects. In this sense, the possibilities offered by interactive visualization platforms, typically used for the creation of computerized games, can be especially useful given their power and versatility (for example through the process of rendering a scene with lights, textures and materials in real time). The present article contextualizes three-dimensional interactive visualization systems in architectural education, and explains the development of the main interactions for students, with elements of urban furniture, under the programming in Unreal.
Year
DOI
Venue
2018
10.1007/978-3-319-91152-6_10
Lecture Notes in Computer Science
Keywords
Field
DocType
Unreal,Urban design,Virtual reality,Virtual interactions,Render,Architecture education
Virtual reality,Urban design,Computer science,Interactive visualization,Human–computer interaction,Rendering (computer graphics),Comprehension
Conference
Volume
ISSN
Citations 
10925
0302-9743
1
PageRank 
References 
Authors
0.35
10
6
Name
Order
Citations
PageRank
Xavier Calvo110.35
David Fonseca215228.70
Mónica Sánchez-Sepúlveda312.72
Daniel Amo Filvà462.88
Josep Llorca531.77
Ernesto Redondo6435.04