Title
Cloud rendering learning platform technology research for visual analysis of large scale 3D multimedia data
Abstract
This paper designs and implements a cloud rendering system. The system supports application of server cluster load balancing, static extension of rendering machine, and design architecture of parallel task scheduling. At the same time, we put forward a new design idea, and we implement a set of communication rules of multi-task renderer and cloud rendering system. On the system, users could browse 3D scene online by mobile terminal equipments. The task of PC terminal users and mobile terminal users to access remote scenes could be high speed and real-time rendering by this system. In the end of this paper, we analyze the efficiency of our algorithm. Our system can achieve a better effect on the number of concurrent users and the average response delay. The average frame rate of system can reach 30–40 frames per second. Experimental results show that the proposed algorithm performs favorably against the state-of-the-art methods on the public test datasets.
Year
DOI
Venue
2020
10.1007/s11042-018-6569-1
Multimedia Tools and Applications
Keywords
Field
DocType
Cloud rendering, 3D scene, Big data, Machine learning, Mobile internet
Computer vision,Virtual learning environment,Computer science,Scheduling (computing),Load balancing (computing),Real-time computing,Frame rate,Artificial intelligence,Rendering (computer graphics),Big data,Computer cluster,Cloud computing
Journal
Volume
Issue
ISSN
79
7-8
1573-7721
Citations 
PageRank 
References 
0
0.34
19
Authors
8
Name
Order
Citations
PageRank
Ronghe Wang100.68
Bo Zhang232842.62
Jianning Bi300.34
Xinhai Zhang401.01
Xiaolei Guo500.34
Dong Jiao600.34
Jianghua Lv721.71
Shilong Ma815730.32