Title
Building-Scale Virtual Reality: Another Way to Extend Real World
Abstract
We propose building-scale virtual reality (VR), a real-world extension method different from augmented reality (AR), that uses automatically generated indoor 3D point cloud maps. To make the entire indoor area a pose tracking area, we attach an RGB-D camera to a VR headset, collect data with it, and use deep learning to build a model learned from the data. This method is more accurate than the conventional RGB-D SLAM method. Furthermore, to modify the VR space according to the purpose, segmentation and replacement of the 3D point cloud are performed. This is hard to do in AR, but it is essential technology for VR to be used in actual real-world work. We describe a disaster simulation including virtual evacuation drills and virtual work environments as application examples.
Year
DOI
Venue
2019
10.1109/MIPR.2019.00044
2019 IEEE Conference on Multimedia Information Processing and Retrieval (MIPR)
Keywords
Field
DocType
Building-Scale Virtual Reality, Augmented Reality, 3D Scene Reconstruction, 3D Pose Estimation, 3D Scene Modification, Disaster Simulation
Headset,Computer vision,Virtual reality,Extension method,Computer science,3D pose estimation,Augmented reality,Artificial intelligence,Deep learning,Virtual work,Point cloud
Conference
ISBN
Citations 
PageRank 
978-1-7281-1198-8
1
0.37
References 
Authors
0
4
Name
Order
Citations
PageRank
Katashi Nagao1559196.30
Menglong Yang210910.49
Xu Cao358.07
Yusuke Miyakawa420.74