Title
Video-Based Point-Cloud-Compression Standard in MPEG: From Evidence Collection to Committee Draft [Standards in a Nutshell]
Abstract
The widespread adoption of new 3D sensor and authoring technologies has made it possible to capture 3D scenes and models in real time with decent visual quality. As an example, Microsoft's Kinect and Apple's PrimeSense technology are now being used in a wide variety of interactive 3D mobile applications, including gaming and augmented reality applications. The latest smartphones are equipped with multiple cameras, which can be readily used to generate depth images. Some of the latest smartphones also include depth-ranging sensors that can be used for 3D model generation. Light-based detection and ranging (lidar) technologies are yet another field where 3D depth acquisition is important. Realtime 3D scenery detection and ranging has become an important issue for the emerging field of autonomous navigation and driving applications.
Year
DOI
Venue
2019
10.1109/MSP.2019.2900721
IEEE Signal Processing Magazine
Field
DocType
Volume
3d sensor,Computer vision,Computer science,Image coding,Augmented reality,Interactive 3d,Ranging,Lidar,Artificial intelligence,Point cloud,Multimedia
Journal
36
Issue
ISSN
Citations 
3
1053-5888
10
PageRank 
References 
Authors
0.70
0
8
Name
Order
Citations
PageRank
Euee S. Jang14015.77
Marius Preda219227.17
Khaled Mammou3462.89
Tourapis, A.M.417726.97
Jungsun Kim514410.44
Danillo B. Graziosi6100.70
Sungryeul Rhyu7100.70
Madhukar Budagavi826723.26