Title
Gamifying Stereo Camera Registration for Augmented Reality
Abstract
In this paper, we propose a solution to ease registrational tasks on users and keep them motivated during long lasting procedures using gamification elements. Augmented Reality (AR) technology appears in many different hardware setups ranging from mobile applications to full scale room tracking constructions. Many of which contain non-rigid sensors that require re-registrational maintenance to preserve satisfactory tracking capabilities. While important for a functioning setup, these tasks can become tiring over time leading to less care spent on a qualitative registration. We report on our preliminary study results, showing that a gami-fied registration routine incites participants to perform these tasks for a longer amount of time with up to four times as many measurements taken as the non-gamified version.
Year
DOI
Venue
2018
10.1109/ISMAR-Adjunct.2018.00049
2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)
Keywords
Field
DocType
Games,Cameras,Task analysis,Calibration,Sensors,Atmospheric measurements,Particle measurements
Stereo camera,Computer vision,Task analysis,Full scale,Computer science,Augmented reality,Ranging,Atmospheric measurements,Artificial intelligence
Conference
ISBN
Citations 
PageRank 
978-1-5386-7592-2
0
0.34
References 
Authors
0
6
Name
Order
Citations
PageRank
Andreas Langbein100.34
David A. Plecher225.45
Frieder Pankratz3113.45
Chloe Eghtebas402.03
Fabrizio Palmas500.68
Gudrun Klinker61581274.19