Title
Designing for Digital Playing Out.
Abstract
We report on a design-led study in the UK that aimed to understand barriers to children (aged 5 to 14 years) 'playing out' in their neighbourhood and explore the potential of the Internet of Things (IoT) for supporting children's free play that extends outdoors. The study forms a design ethnography, combining observational fieldwork with design prototyping and co-creative activities across four linked workshops, where we used BBC micro:bit devices to co-create new IoT designs with the participating children. Our collective account contributes new insights about the physical and interactive features of micro:bits that shaped play, gameplay, and social interaction in the workshops, illuminating an emerging design space for supporting 'digital playing out' that is grounded in empirical instances. We highlight opportunities for designing for digital playing out in ways that promote social negotiation, supports varying participation, allows for integrating cultural influences, and accounts for the weaving together of placemaking and play.
Year
DOI
Venue
2019
10.1145/3290605.3300909
CHI
Keywords
Field
DocType
children, digital playing out, internet of things, open-ended play, outdoor play, pervasive play
Design space,Social relation,Design ethnography,Weaving,Placemaking,Computer science,Internet of Things,Neighbourhood (mathematics),Multimedia,Negotiation
Conference
ISBN
Citations 
PageRank 
978-1-4503-5970-2
0
0.34
References 
Authors
0
13
Name
Order
Citations
PageRank
gavin wood118218.27
Thomas Dylan210.69
Abigail Durrant325024.31
Pablo E. Torres401.01
Philip Ulrich501.01
Amanda Carr61137.54
Mutlu Cukurova701.01
Denise Downey800.34
Phil McGrath900.34
Madeline Balaam1043944.39
Alice Ferguson1100.34
John Vines1260955.33
Shaun Lawson1362257.85