Abstract | ||
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Gamification refers to the use of rules and game design techniques to involve and motivate people to achieve their goals. This work proposes an application development architecture that can generate game applications with gamification techniques. As proof of concept, the authors introduce Zeus, a platform for developing ruled-based serious game applications with gamification techniques. Zeus aims ... |
Year | DOI | Venue |
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2020 | 10.1049/iet-sen.2019.0028 | IET Software |
Keywords | DocType | Volume |
computer aided instruction,human factors,serious games (computing) | Journal | 14 |
Issue | ISSN | Citations |
2 | 1751-8806 | 0 |
PageRank | References | Authors |
0.34 | 0 | 6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Humberto Marín-Vega | 1 | 1 | 2.06 |
Giner Alor-Hernández | 2 | 136 | 39.47 |
Luis Omar Colombo-Mendoza | 3 | 27 | 4.28 |
Cuauhtémoc Sanchez-Ramirez | 4 | 6 | 3.94 |
Jorge L. Garcia-Alcaraz | 5 | 38 | 10.26 |
Liliana Avelar-Sosa | 6 | 0 | 0.34 |