Title
3D Stimulus Presentation of ERP-Speller in Virtual Reality
Abstract
The previous visual P300-speller mostly used two-dimensional presentation on computer screens, while virtual reality (VR) technology can present stimulus in a virtual three-dimension (3D) space. This study intended to explore the effect of 3D presentation of visual stimuli on P300-speller in VR. Four different presentation paradigms, including three 3D paradigms and one two-dimension (2D) paradigm, were adopted. These 3D paradigms formed 3D visual stimuli by presenting depth information in character intensifications dynamically. The features of event-related potentials (ERP) and the spelling performance were analyzed, and the results showed that the electroencephalograph (EEG) class discriminant and accuracy of the 3D paradigm were superior to the 2D paradigm. Especially the two paradigms, Different depth information Array Character Flash (DACF) paradigm and Same depth information Array Character Jump (SACJ) paradigm, were recommended.
Year
DOI
Venue
2019
10.1109/NER.2019.8717164
2019 9th International IEEE/EMBS Conference on Neural Engineering (NER)
Keywords
Field
DocType
brain-computer interface (BCI),event-related potentials (ERP),virtual reality (VR),three-dimension (3D)
Computer vision,Virtual reality,Computer science,Human–computer interaction,Artificial intelligence,Stimulus (physiology)
Conference
ISSN
ISBN
Citations 
1948-3546
978-1-5386-7922-7
0
PageRank 
References 
Authors
0.34
1
6
Name
Order
Citations
PageRank
Jiale Du101.01
yufeng ke217.78
Linghan Kong301.01
Tao Wang4337115.68
Feng He501.35
Dong Ming610551.47